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UFAF Presents
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2013 CKD World Championships
Rules and Information
Most divisions will be determined
based on the number of competitors entering each age bracket and
rank bracket. For example, if three competitors enter the
10-year-old green belt division and three competitors enter the
11-year-old green belt division, they may be combined into one
division. If eight competitors enter the 10-year-old green belt
division and eight competitors enter the 11-year-old green belt
division, they may be kept as two separate divisions. Further
separation or combining may be made based on age, rank, gender, and
(for adults only) weight. Males will not fight females.
TOURNAMENT FIGHTING RULES (also
applies to Team Fighting)
Safety Equipment: mouthpiece, groin
cup (males), hand, foot, shin guards, and headgear are required. Foam dipped type
gloves, or other industry standard sparring gloves. No bag gloves.
Cups cannot be worn outside the uniform. Ringstar boots or
shoes are NOT permitted for sparring competition.
1. HAVE FUN AND BE SAFE!
2. All fights will be 2 minutes, or a
5-point spread, whichever comes first. The person with the most
points at the end of 2 minutes wins. If a 5-point spread occurs any
time during the 2 minutes, the fight ends. If there is a tie score
at the end of 2 minutes, the match will be determined by “sudden
victory” – first competitor to score will win the match.
3. Black belts may use light contact
to score to the head; and light or moderate contact to score to body
scoring areas. Under black belts may use
light or no contact to headgear scoring areas, including the face,
and light contact to body scoring areas.
4. It takes a majority vote of all
judges to earn a point. Any judge may yell “POINT” when he/she sees
a point, but ONLY the center judge may call “STOP” or “BREAK” to
stop the fight. The center judge then calls for a score, and all
judges must simultaneously call the point (or indicate that they
didn’t see the point).
5. The front foot may be
checked/swept, boot-to-boot. The attacker may use either the front
or rear foot to attack an opponent’s front foot.
6. After a takedown, there are 3
seconds during which a point can occur. The person on the ground can
either be scored upon, or score, during this 3 second period.
7. When a competitor has a foot
outside the boundary line, he/she may NOT score, but he/she may be
scored upon.
Forced out vs. Running out - A player
is not penalized for fighting out or being forced out of the ring,
but shall be penalized one (1) point for running out to avoid
fighting.
8. Legal targets are the head, front
and side of the torso, and the groin (male and female). Illegal
targets are the throat/neck, the back, and the legs.
Head kicks are worth two points. No head kicks to a downed
opponent. The
majority of the judges need to call two points (they will hold up
two fingers in the direction of the competitor that scored). The
competitor can still receive one point, with majority rule, even if
some of the judges say two.
9. The following will not be
tolerated and are grounds for immediate disqualification:
- Malicious, intentional attacks
- Repeated illegal contact
- Disrespectful conduct
10. Penalties
Excessive contact, illegal contact,
illegal techniques, contact to non-scoring areas, hitting after a
call to stop, out of bounds, and unsportsmanlike conduct are subject
to penalty points or disqualification by the center judge or with a
majority vote by the judges. Penalty points may be given on the
first infraction.
11. Point and Penalty
When one player earns a point, and at
the same call the opponent incurs a penalty, the first player is
issued two points. A point and a penalty cannot be given to the same
player, at the same time.
12. Weight Divisions
Adult Black Belt Male (18-34)
Feather up to 138; Light 152; Middle
174; Lt Heavy 202; Heavy 224; Super Heavy 225+
All other adult males TBA
Female Divisions TBA All adult BB
and all grapplers must weigh in at the time of check-in. When they
pick up their package (T-shirt, banquet ticket, etc) they must weigh
in then.
13. Grand Championship A bye will be issued when needed. Closest
weight divisions will fight each other, and the bye(s) will then
fight the next closest weight.
All teams must register
and pay at
the registration desk by 11:00 a.m. on
Sunday, July 21st. The cost is $10.00 per player.
Black Belt Male teams will consist of four players. Black Belt
Female teams will consist of three players. Red Belt Male teams will
consist of three players. Every team member must be a registered
participant for the ITC. The fighting
rules apply except all fights will be two minutes long. The winning
team will be determined by adding the total number of points at the
end of each team match.
1. Judging
The first three competitors perform
their katas and are called up individually for scoring after the
third competitor performs.
2. Scoring
Under belts are to be scored between
6.0 and 8.0, with 7.0 considered average. (Example 7.5) Black belts
are to be scored between 8.0 and 10.0, with 9.0 considered average.
(Example 9.5) Tenths must be used as this will help avoid tie
scores. For example, Judge A in a division of 6 black belts with
similar skills might score them as follows: 8.7, 9.1, 8.9, 9.1, 9.3,
and 9.5. If there are five judges, the high and low scores will be
dropped and the remaining scores added together. The highest total
wins. If there are only three judges all of the scores will be added
together. Ties will be broken by a show of hands. (Pointing) The
scorekeeper must inform each judge as to which player they gave the
higher score to when they initially scored them and that judge must
point to that same player. If a judge gave both players the same
score then they must point to both players. For ties between 3 or
more, a second (or more) show of hands may be required for a process
of elimination. If in the end any players are still tied then they
must run their forms again
3. Kata Divisions
Weapons: All ranks may enter weapon
kata, and may perform a traditional or an innovative weapon form.
Note: A dropped weapon is not automatic disqualification, but may
result in a lower grade based on the difficulty level of the
technique.
Empty-Hand: Black belts may do either
a traditional or an open form, but not both.
Open: ANYTHING other than listed
below.
Traditional forms for White, Gold,
Purple and Orange Belts:
Traditional forms for Blue and Green
Belts:
Traditional forms for Red Belts:
Traditional forms for Black Belts:
** Attention: if a
competitor does an “old “version of a traditional kata, s/he will be
penalized 1 point on each judge’s score. The judge will deduct, not
the scorekeeper.
4. Grand Championships
There will be five judges. The high
and low scores will be dropped and the remaining scores added
together. The highest total wins. In the event of a tie, the
competitors will perform again. They may do the same form or
another. If they still tie, the judges will point to the one they
think should have the higher score.
DEMO TEAM COMPETITION RULES
All teams should portray the martial
arts in a positive way, and in a manner respectful to Mr. Norris.
1. A demo team must consist of a
minimum of four UFAF members; no maximum. Members may be any age,
white belt or above, and may represent individual schools, multiple
schools, regions, countries, or any other member group within UFAF.
Every team member must be a registered
participant for the ITC. Register your team at the
registration desk by noon on Friday,
July 19th.
The cost is $50.00 per team.
2. Demo teams may wear any
combination of the following:
a. Traditional unmodified CKD uniform
appropriate to individual rank
b. School demo team uniform
c. Team CKD Competition Uniform
“Costuming” beyond the aforementioned
list of acceptable uniforms may not be employed.
3. Music (including sound system,
operator, cords etc), weapons, and props are optional, and must be
completely supplied by the team. Note that a team may be
disqualified for offensive music or unreasonable volume level.
Bizarre or outlandish “props” are not permitted. Props should
highlight and enhance the technical and artistic elements of the
martial arts being displayed. ALL props must
be pre-approved by Chip Wright or Chuck Elias.
4. Demos shall be limited to seven
(7) minutes, or less from the time your team’s name is announced,
through clean-up. Time overage will result in scoring penalties of
one point per second, beginning at seven minutes and one second.
5. Area available will be
40x40.
6. Regional chairs will act as
judges. The demo will be scored in four areas, using a 1 - 10 point
system, with 10 being the highest. The total of the four equally
weighted scores will be used to determine the placing. High and low
totals will be thrown out; in the event of a tie they will be added
back in.
Areas of scoring:
a. difficulty/execution
b. choreography/synchronization
c. creativity
d. overall performance
GRAPPLING COMPETITION RULES
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